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Pathfinder Second Edition

Compendium

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Weapon Descriptions

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Each of the weapons listed in the weapon tables are described on the pages linked below below.

Unarmed Attacks

Unarmed Attack  Price  Damage  Bulk  Hands  Group  Weapon Traits
Fist

1d4 B

1
Brawling
Agile, finesse, nonlethal, unarmed

Simple Melee Weapons

Simple Weapons  Price  Damage  Bulk  Hands  Group  Weapon Traits
Club
0
1d6 B
1
1
Club
Thrown 10 ft.
Dagger
2 sp
1d4 P
L
1
Knife
Agile, finesse, thrown 10 ft., versatile S
Gauntlet
2 sp
1d4 B
L
1
Brawling
Agile, free-hand
Light mace
4 sp
1d4 B
L
1
Club
Agile, finesse, shove
Longspear
5 sp
1d8 P
2
2
Spear
Reach
Mace
1 gp
1d6 B
1
1
Club
Shove
Morningstar
1 gp
1d6 B
1
1
Club
Versatile P
Sickle
2 sp
1d4 S
L
1
Knife
Agile, finesse, trip
Spear
1 sp
1d6 P
1
1
Spear
Monk, thrown 20 ft.
Spiked gauntlet
3 sp
1d4 P
L
1
Brawling
Agile, free-hand
Staff
0
1d4 B
1
1
Club
Monk, two-hand d8


Uncommon Simple Weapons  Price  Damage  Bulk  Hands  Group  Weapon Traits
Clan dagger
2 gp
1d4 P
L
1
Knife
Agile, dwarf, parry, versatile B
Katar
3 sp
1d4 P
L
1
Knife
Agile, deadly d6, monk

Martial Melee Weapons

Martial Weapons  Price  Damage  Bulk  Hands  Group  Weapon Traits
Bastard sword
4 gp
1d8 S
1
1
Sword
Two-hand d12
Battle axe
1 gp
1d8 S
1
1
Axe
Sweep
Bo staff
2 sp
1d8 B
2
2
Club
Monk, parry, reach, trip
Falchion
3 gp
1d10 S
2
2
Sword
Forceful, sweep
Flail
8 sp
1d6 B
1
1
Flail
Disarm, sweep, trip
Glaive
1 gp
1d8 S
2
2
Polearm
Deadly d8, forceful, reach
Greataxe
2 gp
1d12 S
2
2
Axe
Sweep
Greatclub
1 gp
1d10 B
2
2
Club
Backswing, shove
Greatpick
1 gp
1d10 P
2
2
Pick
Fatal d12
Greatsword
2 gp
1d12 S
2
2
Sword
Versatile P
Guisarme
2 gp
1d10 S
2
2
Polearm
Reach, trip
Halberd
2 gp
1d10 P
2
2
Polearm
Reach, versatile S
Hatchet
4 sp
1d6 S
L
1
Axe
Agile, sweep, thrown 10 ft.
Lance
1 gp
1d8 P
2
2
Spear
Deadly d8, jousting d6, reach
Light hammer
3 sp
1d6 B
L
1
Hammer
Agile, thrown 20 ft.
Light pick
4 sp
1d4 P
L
1
Pick
Agile, fatal d8
Longsword
1 gp
1d8 S
1
1
Sword
Versatile P
Main-gauche
5 sp
1d4 P
L
1
Knife
Agile, disarm, finesse, parry, versatile S
Maul
3 gp
1d12 B
2
2
Hammer
Shove
Pick
7 sp
1d6 P
1
1
Pick
Fatal d10
Ranseur
2 gp
1d10 P
2
2
Polearm
Disarm, reach
Rapier
2 gp
1d6 P
1
1
Sword
Deadly d8, disarm, finesse
Sap
1 sp
1d6 B
L
1
Club
Agile, nonlethal
Scimitar
1 gp
1d6 S
1
1
Sword
Forceful, sweep
Scythe
2 gp
1d10 S
2
2
Polearm
Deadly d10, trip
Shield bash

1d4 B

1
Shield

Shield boss
5 sp
1d6 B

1
Shield
Attached to shield
Shield spikes
5 sp
1d6 P

1
Shield
Attached to shield
Shortsword
9 sp
1d6 P
L
1
Sword
Agile, finesse, versatile S
Starknife
2 gp
1d4 P
L
1
Knife
Agile, deadly d6, finesse, thrown 20 ft., versatile S
Sword cane
5 gp
1d6 P
1
1
Sword
Agile, concealable, finesse
Trident
1 gp
1d8 P
1
1
Spear
Thrown 20 ft.
War flail
2 gp
1d10 B
2
2
Flail
Disarm, sweep, trip
Warhammer
1 gp
1d8 B
1
1
Hammer
Shove
Whip
1 sp
1d4 S
1
1
Flail
Disarm, finesse, nonlethal, reach, trip


Uncommon Martial Weapons  Price  Damage  Bulk  Hands  Group  Weapon Traits
Dogslicer
1 sp
1d6 S
L
1
Sword
Agile, backstabber, finesse, goblin
Elven curve blade
4 gp
1d8 S
2
2
Sword
Elf, finesse, forceful
Filcher’s fork
1 gp
1d4 P
L
1
Spear
Agile, backstabber, deadly d6, finesse, halfling, thrown 20 ft.
Gnome hooked hammer
2 gp
1d6 B
1
1
Hammer
Gnome, trip, two-hand d10, versatile P
Horsechopper
9 sp
1d8 S
2
2
Polearm
Goblin, reach, trip, versatile P
Kama
1 gp
1d6 S
L
1
Knife
Agile, monk, trip
Katana
2 gp
1d6 S
1
1
Sword
Deadly d8, two-hand d10, versatile P
Khakkara
2 gp
1d6 B
1
1
Club
Monk, shove, two-hand d10, versatile P
Kukri
6 sp
1d6 S
L
1
Knife
Agile, finesse, trip
Nunchaku
2 sp
1d6 B
L
1
Club
Backswing, disarm, finesse, monk
Orc knuckle dagger
7 sp
1d6 P
L
1
Knife
Agile, disarm, orc
Sai
6 sp
1d4 P
L
1
Knife
Agile, disarm, finesse, monk, versatile B
Spiked chain
3 gp
1d8 S
1
2
Flail
Disarm, finesse, trip
Temple sword
2 gp
1d8 S
1
1
Sword
Monk, trip
Wakizashi
1 gp
1d4 S
L
1
Sword
Agile, deadly d8, finesse, versatile P
Advanced Melee Weapons
Uncommon Advanced Weapons  Price  Damage  Bulk  Hands  Group  Weapon Traits
Dwarven waraxe
3 gp
1d8 S
2
1
Axe
Dwarf, sweep, two-hand d12
Gnome flickmace
3 gp
1d6 B
1
1
Flail
Gnome, reach, sweep
Orc necksplitter
2 gp
1d8 S
1
1
Axe
Forceful, orc, sweep
Sawtooth saber
5 gp
1d6 S
L
1
Sword
Agile, finesse, twin
Ranged Weapons
Simple Weapons  Price  Damage  Range  Reload  Bulk  Hands  Group  Weapon Traits
Blowgun
1 sp
1 P
20 ft.
1
L
1
Dart
Agile, nonlethal
10 blowgun darts
5 cp



L



Crossbow
3 gp
1d8 P
120 ft.
1
1
2
Crossbow

10 bolts
1 sp



L



Dart
1 cp
1d4 P
20 ft.

L
1
Dart
Agile, thrown
Hand crossbow
3 gp
1d6 P
60 ft.
1
L
1
Crossbow

10 bolts
1 sp



L



Heavy crossbow
4 gp
1d10 P
120 ft.
2
2
2
Crossbow

10 bolts
1 sp



L



Javelin
1 sp
1d6 P
30 ft.

L
1
Dart
Thrown
Sling
0
1d6 B
50 ft.
1
L
1
Sling
Propulsive
10 sling bullets
1 cp



L




Martial Weapons  Price  Damage  Range  Reload  Bulk  Hands  Group  Weapon Traits
Alchemical bomb*
Varies
Varies
20 ft.

L
1
Bomb
Varies
Arbalest
12 gp
1d10 P
110 ft.
1
2
2
Crossbow
Backstabber
10 bolts
1 sp



L



Bola
5 sp
1d6 B
20 ft.

L
1
Sling
Nonlethal, ranged trip, thrown
Composite longbow
20 gp
1d8 P
100 ft.
0
2
1+
Bow
Deadly d10, propulsive, volley 30 ft.
10 arrows
1 sp



L



Composite shortbow
14 gp
1d6 P
60 ft.
0
1
1+
Bow
Deadly d10, propulsive
10 arrows
1 sp



L



Longbow
6 gp
1d8 P
100 ft.
0
2
1+
Bow
Deadly d10, volley 30 ft.
10 arrows
1 sp



L



Shortbow
3 gp
1d6 P
60 ft.
0
1
1+
Bow
Deadly d10
10 arrows
1 sp



L




Uncommon Martial Weapons  Price  Damage  Range  Reload  Bulk  Hands  Group  Weapon Traits
Halfling sling staff
5 gp
1d10 B
80 ft.
1
1
2
Sling
Halfling, propulsive
10 sling bullets
1 cp



L



Shuriken
1 cp
1d4 P
20 ft.
0

1
Dart
Agile, monk, thrown

*Statistics for alchemical bombs can be found in Alchemical Gear.

Attributes

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